Alternative Personal Carbon Footprint Tracker

A smartphone screen displaying a gardening app called 'The Shared Garden' with a digital illustration of a pond with two yellow ducks, surrounded by green trees, a blue sky with a yellow sun, and a label indicating 'Garden Vitality Thriving Oasis.'
Screenshot of a mobile app called Nature Trail showing a race to the summit, with a cartoon fox at the top and a trail with participant icons, including one labeled Tincsi (You).

Comparing collaborative and competitive interaction design to reduce the gap between environmental intentions and real-world actions

Role

Timeline

Tools

UX Designer & Developer

1 Semester Individual University Project

Figma, Visual Studio Code, Firebase

The Challenge

Many people want to live more sustainably but struggle to translate good intentions into meaningful action. Carbon emissions are often communicated through abstract numbers and technical metrics, making it difficult for users to understand which everyday behaviors have the greatest environmental impact.
The challenge was to design an experience that transformed invisible carbon data into intuitive, emotionally meaningful feedback. Rather than displaying kilograms of COâ‚‚, the goal was to explore whether visual metaphors and social interaction could motivate long-term behavioral change.

Project Overview

This project explored how interface design can encourage sustainable behavior by making environmental impact easier to understand. Instead of presenting users with abstract COâ‚‚ statistics, I designed and evaluated two mobile concepts that translated carbon data into engaging visual experiences. Through user research, prototyping, and real-world testing, I investigated how different motivational strategies influenced users' daily decisions.

Research

User Interview

Semi-structured interviews with Vinted users to understand their shopping habits, motivations, and experiences with buying and selling second-hand clothing. These conversations helped uncover pain points and opportunities that informed the rest of the design process.

Shadowing

To observe authentic user behavior, we shadowed participants while they used Vinted. Watching users interact with the platform in real time revealed behaviors and frustrations that would have been difficult to capture through interviews alone.

Expert Interviews

To broaden our perspective, we interviewed experts with knowledge of sustainable fashion and resale ecosystems. Their insights helped us better understand the wider context surrounding clothing consumption and circular economy practices.

Ecosystem Mapping

We synthesized our research into an ecosystem map illustrating the relationships between buyers, sellers, manufacturers, and the Vinted platform. This exercise helped identify two key opportunity areas that guided our concept development.

Timeline

A place to explain how the project unfolded over time.

Research

1

Gather qualitative and quantitative data to understand user behaviors, needs, and market context.

Problem Definition

2

Synthesize research findings into a clear, focused problem statement that defines the exact challenge to solve.

3

Ideation

Brainstorm a wide range of creative concepts and potential solutions without immediate constraint.

Low-Fidelity Wireframes

Sketch basic structural layouts to rapidly explore user flows and content placement without visual detail.

High-Fidelity Design

Develop polished, pixel-perfect visual interfaces complete with final typography, colors, and interactive components.

6

Developing

Translate the final designs into functional, production-ready software code across target platforms.

7

2 week User Testing

Evaluate the working prototype or build with real users over a two-week sprint to observe real-world usability.

8

Interview analysis

Examine user feedback and testing transcripts to identify patterns, validate assumptions, and prioritize final refinements.

Exploring Two Design Directions


Rather than committing to a single solution, I explored two distinct interaction models to understand how different forms of motivation influence sustainable behavior. Each concept translated environmental data into intuitive visual metaphors while encouraging users to reflect on their daily habits through a different psychological approach.

Concept One: The Shared Garden

Screenshot of a mobile app titled 'The Shared Garden' showing a illustrated garden with trees, a pond with two yellow ducks, and a sun overhead. The app has navigation icons for Home, Notifications, Day, Messages, and Settings.
Smartphone screen showing a gardening app called 'The Shared Garden' with a pond, ducks, trees, and clouds in a cartoon style.

The Shared Garden visualized the collective environmental impact of a group through the health of a shared ecosystem. As users logged sustainable or high-impact behaviors, the garden evolved in real time, encouraging collaboration, accountability, and a shared sense of responsibility rather than individual competition.

Smartphone screen displaying a pop-up message titled "The Shared Garden" with a message about collective choices in gardening and environmental sustainability, set against a background resembling a garden with trees.

Info Button


Concept Two: The Nature Trail

A mobile app screen for a nature trail game showing a racetrack with animal icons and player names, including an orange lion icon at the start and a fox head at the top, with navigation icons at the bottom.
A smartphone displaying a nature trail app with a map showing two groups of friends, including Anna (You), and other names, on a curved path with trees around.

The Nature Trail transformed sustainable actions into physical progress along a shared path. Users could compare their progress with friends, creating a friendly competitive experience that motivated everyday environmental decisions through visible achievement and social comparison.

Smartphone screen displaying the 'Nature Trail' section of an app, with a pop-up explanation about raceing to the finish line and tracking progress on a trail map, and navigation icons at the bottom.

Info Button


Shared Features

Daily Reflection

Users recorded everyday activities through a simple guided questionnaire that focused on common lifestyle choices rather than complex carbon calculations. This reduced friction while helping users reflect on the environmental impact of their daily routines.

A smartphone displaying a health app interface titled 'Nature Trail' with sections for daily actions, single-use items, and digital weight reduction, showing icons and text options for managing food, avoiding single-use items, and reducing screen time.
Smartphone screen displaying a 'Nature Trail' app interface with sections for Daily Actions, Water Footprint, Laundry, and food handling, along with navigation icons at the bottom.
Smartphone screen showing a nature trail app with daily actions like commuting, meals, electricity, and water footprint, with icons for each activity, on a black background.
Smartphone screen showing a health app with a message thanking the user for honesty and encouraging better choices, with navigation icons at the bottom.
Smartphone screen displaying a mobile app interface for tracking daily impact and activities, with a notification confirming the user has logged an activity.
Smartphone screen displaying a daily impact app with a popup message that says 'Logged! Every day is a new chance, Anna! Let's try to flip the script in this category tomorrow!' at 9:38 AM with navigation icons at the bottom.

Social Activity Feed

Real-time notifications highlighted actions completed by other participants, creating transparency, encouraging discussion, and reinforcing positive environmental behaviors through social awareness.

A smartphone screen displaying a gardening app with a community feed of real-time garden recovery logs, including entries for food expiration, water usage, meal preparation, and transportation methods.

Group Messaging

Screenshot of a group chat on a mobile messaging app titled 'Nature Trail', with participants Aneta and Taha exchanging messages about their location and feelings.

Integrated messaging encouraged participants to discuss progress, celebrate achievements, and motivate one another, turning sustainability into a shared social experience rather than an individual task.

Testing & Results

Testing revealed that both concepts successfully replaced abstract carbon statistics with more intuitive mental models. Participants stopped describing their impact in kilograms of COâ‚‚ and instead referred to "healing the garden" or "moving further along the trail," demonstrating that visual metaphors made environmental information more meaningful.
While the Nature Trail generated stronger short-term motivation through competition, the Shared Garden fostered collaboration and reduced feelings of judgment. Many participants ultimately suggested combining both concepts into a single experience.

Reflection

This project reinforced how interface design can shape not only usability but also human behavior. I learned that emotional feedback, visual storytelling, and social interaction can communicate complex information more effectively than numerical data alone. Designing and evaluating two competing concepts also highlighted the importance of testing multiple approaches before committing to a final solution.